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stigolafxcker

Age 28, Male

Flash artist

North Carolina

Joined on 1/1/09

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stigolafxcker's News

Posted by stigolafxcker - November 8th, 2009


Both Endings-
Ending A-
When you get to the first floor, go through the door. Select "Go back". Grab the Kar98. Go back to the counter and select "No". Then select "Scare him". Follow him into the white room. Search the left wall for a gray outline of a rectangle. Click it. When it zooms in, click it again. Take the 3 bullets. Then go back to the main view of the white room. Go through the hole in the wall. Prepare to shoot.
Ending B-
When you get to the first floor, go through the door. Select "Go back". Grab the Kar98. Go back to the counter and select "No". Then select "Scare him". Follow him into the white room. Go through the hole in the wall.


Posted by stigolafxcker - October 31st, 2009


All Deaths
-Death 1
When you arrive on the first floor, go straight through the cafeteria door. Click on the counter. Then click "Talk to him". Watch the death cutscene.
-Death 2
When you arrive on the first floor, go straight through the cafeteria door. Click on the counter. Then click "Go back". Grab the Kar98. Go back to the counter and when asked to shoot him, select "Yes". Watch the death cutscene.
-Death 3
When you arrive on the first floor, go straight through the cafeteria door. Click on the counter. Then click "Go back". Grab the Kar98. Go back to the counter and when asked to shoot him, select "No". After the dialogue, select "Shoot him". Watch the death cutscene.
-Death 4
When you arrive on the first floor, go straight through the cafeteria door. Click on the counter. Then click "Go back". Grab the Kar98. Go back to the counter and when asked to shoot him, select "No". After the dialogue, select "Scare him", and watch the cutscene. Follow him into the white room. Click on the hole in the wall. Watch the death cutscene. This is also Ending B.


Posted by stigolafxcker - October 30th, 2009


-Ending A-
Walk into the first door on the left. After the explosion, go through the hole in the wall. Click on the elevator switch. Turn it on. Go back, and then back out to the hallway. Go in the elevator. Click "1". When you arrive, go into the cafeteria. Go up to the counter. Click "Go Back". Pick up the Kar98. Go to the counter again. When it says "Shoot him?", click "No". Then click "Scare it". Follow it. Go into the white room. Look on the left wall for a rectangular indention. Click it. When it zooms in, click it again. Grab the Kar98 ammo. Go back to the main view of the white room. Go into the room to the right by going through the hole. After the dialogue, be prepared to shoot. This is ending A.


Posted by stigolafxcker - October 29th, 2009


I'm finished! It'll be done uploading soon, hopefully (it's an extremely large file). Hope you guys enjoy it!


Posted by stigolafxcker - September 18th, 2009


A new screenshot.

Another Screenshot


Posted by stigolafxcker - September 18th, 2009


I'm halfway finished with House of Horror 4! So far, I have 15 rooms. I'm going for 30. Screenshots!

House of Horror 4 halfway done!


Posted by stigolafxcker - August 16th, 2009


Well, to get the feel of Flash again, I'm making a House of Horror remake. It will be longer, have better rooms, and improved graphics. Plus, there will be more rooms, and they will be arranged differently. Screenshots are coming soon.


Posted by stigolafxcker - June 24th, 2009


Since I've finally found a way to use an inventory system, I'm going to spend a lot of time on it. There is no definite release date at the time.

HoH4 update


Posted by stigolafxcker - May 31st, 2009


I have postponed the finishing date of House of Horror part 4 to a later date. I'm sorry about this, but school is getting in the way. The new release date is June 15th, 2009. The inventory system was removed due to lack of information. To balance out the removal of this, I'm making the game 15% longer. Again, I am sorry I couldn't finish this within the time I planned to. (More screenshots soon)


Posted by stigolafxcker - May 3rd, 2009


I'm trying to finish this around the end of May. Screenshots are coming soon. It will have 6 puzzles, and all the interactive parts you liked in the others. I still haven't thought of definite music for it yet, but I'm thinking about the Halloween theme song. I'm working on an inventory system as well, but the coding is really hard. Could anyone suggest a tutorial? (Sorry for the terrible quality on the screenshots, I have a bad screen recorder. :/)

----Screenshots----

House of Horror part 4